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Getting inside any car or bike as passenger!

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Getting inside any car or bike as passenger!

Post by TheSpookyMan on Mon Feb 04, 2013 2:44 pm

This is for GTA VICE CITY. I am trying to create a Mod by which the player would be able to enter any random car as passenger..or i should say entering in any cruising car as passenger... But something is wrong in my script and i can't just figure it out myself Please help me build my mod. Here goes my Script.
Code:

{$CLEO}
//---------------MAIN----------------

0000:

:PASS
wait 0 ms
if
80E0:  not player $PLAYER_CHAR driving
jf @PASS_1
jump @PASS

:PASS_1
if
05F0: 4@ = random_vehicle_near_point 0.0 0.0 0.0 in_radius 5000.0 find_next 0 pass_wrecked 1 //IF and SET
jf @PASS_6

:PASS_2
if
85F0: 4@ = not random_vehicle_near_point 0.0 0.0 0.0 in_radius 5000.0 find_next 1 pass_wrecked 1 //IF and SET
jf @PASS_3

:PASS_3
if or
0137:  car 4@ id == #SANCHEZ
0137:  car 4@ id == #GREENWOO
0137:  car 4@ id == #VIRGO
0137:  car 4@ id == #PCJ600
0137:  car 4@ id == #FREEWAY
0137:  car 4@ id == #VOODOO
0137:  car 4@ id == #CUBAN
jf @PASS_2
0186: 5@ = create_marker_above_car 4@

:PASS_4
wait 0 ms
if and
01FC:  player $PLAYER_CHAR near_car 4@ radius 5.0 5.0 0
80E0:  not player $PLAYER_CHAR driving
05EE:  key_pressed 77 //VK_...
jf @PASS_4
01D4: actor $PLAYER_ACTOR go_to_car 4@ and_enter_it_as_a_passenger

:PASS_5
wait 0 ms
if and
0442:  player $PLAYER_CHAR in_car 4@
00E1:  key_pressed 0 15
jf @PASS_5
03E2: actor $PLAYER_ACTOR exit_car
01C3: remove_references_to_car 4@ // Like turning a car into any random car

:PASS_6
jump @PASS_1

Please Help
Thank You..!!!!

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Re: Getting inside any car or bike as passenger!

Post by ayushman on Mon Feb 04, 2013 4:14 pm

Well you might download ZAZ's Passenger mod for SA & use it as a reference for making your
mod for Vice city as GTA SA & VC are similar in coding..


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Re: Getting inside any car or bike as passenger!

Post by TheSpookyMan on Tue Feb 05, 2013 3:22 pm

This will help but...!!!! Sa opcodes are not similar for vice city. GTA VC and SA Opcodes have different numbers which perform a similar action.!!! _^^

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Re: Getting inside any car or bike as passenger!

Post by MohitRobinson on Wed Feb 20, 2013 6:45 pm

Cell Tennyson wrote:This will help but...!!!! Sa opcodes are not similar for vice city. GTA VC and SA Opcodes have different numbers which perform a similar action.!!! _^^

Still you can get a good idea out of it. I dont know much about vc so i cant help u enough. Sorry.

_^^

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Re: Getting inside any car or bike as passenger!

Post by ZAZ on Thu Feb 21, 2013 3:13 am

try this:
Code:
{$CLEO}
thread 'PASS'
wait 1000

:PASS_1
wait 0
if
0256:  player $PLAYER_CHAR defined
jf @PASS_1
if
80E0:  not player $PLAYER_CHAR driving
jf @PASS_1
04C4: create_coordinate 11@ 12@ 13@ from_actor $PLAYER_ACTOR offset 0.0  0.0  0.0
if
05F0: 4@ = random_vehicle_near_point 11@ 12@ 13@ in_radius 10.0 find_next 0 pass_wrecked 1 //IF and SET
jf @PASS_1
if or
0137:  car 4@ id == #SANCHEZ
0137:  car 4@ id == #GREENWOO
0137:  car 4@ id == #VIRGO
0137:  car 4@ id == #PCJ600
0137:  car 4@ id == #FREEWAY
0137:  car 4@ id == #VOODOO
0137:  car 4@ id == #CUBAN
jf @PASS_13
0186: 5@ = create_marker_above_car 4@

:PASS_4
wait 0 ms
if
0256:  player $PLAYER_CHAR defined
jf @PASS_9
if and
8119:  not car 4@ wrecked
01FC:  player $PLAYER_CHAR near_car 4@ radius 50.0 50.0 0
jf @PASS_9
if and
01FC:  player $PLAYER_CHAR near_car 4@ radius 5.0 5.0 0
80E0:  not player $PLAYER_CHAR driving
05EE:  key_pressed 77 //VK_...press  m key
jf @PASS_4
01D4: actor $PLAYER_ACTOR go_to_car 4@ and_enter_it_as_a_passenger


:PASS_5
wait 0 ms
if
0256:  player $PLAYER_CHAR defined
jf @PASS_9
if and
8119:  not car 4@ wrecked
01FC:  player $PLAYER_CHAR near_car 4@ radius 50.0 50.0 0
jf @PASS_9
if
0442:  player $PLAYER_CHAR in_car 4@
jf @PASS_5
if or
0137:  car 4@ id == #GREENWOO
0137:  car 4@ id == #VIRGO
0137:  car 4@ id == #VOODOO
0137:  car 4@ id == #CUBAN
jf @PASS_6
00AD: set_car 4@ max_speed_to 50.0
00A8: set_car 4@ to_psycho_driver

:PASS_6
wait 0 ms
if
0256:  player $PLAYER_CHAR defined
jf @PASS_9
if and
8119:  not car 4@ wrecked
0442:  player $PLAYER_CHAR in_car 4@
jf @PASS_9
if
00E1:  key_pressed 0 15
jf @PASS_6
03E2: actor $PLAYER_ACTOR exit_car


:PASS_9
0164: disable_marker 5@

:PASS_13
01C3: remove_references_to_car 4@
wait 1000
jump @PASS_1
bikes must you drive as like you would be the driver
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Re: Getting inside any car or bike as passenger!

Post by Ashwin on Fri Jun 21, 2013 4:03 pm

I remember that many months ago,
i wa trying to a "Ask for Lift" mod for Vc,
my progress was,
press key,
the car of ped will stop,(if it is having a free seat)
our. Player get inside of it as passenger,
i also managed to set the driver stay there,
But there was nothing i could do to make that car
drive again by ped as it was before.

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Re: Getting inside any car or bike as passenger!

Post by TheSpookyMan on Wed Jul 10, 2013 1:39 pm

@ ZAZ and @ Ashwin Thaks to you both..

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Re: Getting inside any car or bike as passenger!

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