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GTA III Trivia

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GTA III Trivia

Post by xXParanormalXx on Tue Jul 30, 2013 6:20 pm

Well this is an old post of me at an old dead site Razz
So thought of sharing it here too

GTA III Trivia


GTA III is the first 3D version of GTA series. It was released on 2001 but it was one of the most acclaimed games of it's time. It was made for PC but later it was ported to Play Station 2 and Microsoft Xbox.

GTA III Cheat Codes:

Main Cheats:

GUNSGUNSGUNS = Weapon Cheat
IFIWEREARICHMAN = Money Cheat
GESUNDHEIT = Health Cheat
TURTOISE (or TORTOISE, in 1.1) = Armor Cheat

Weather Cheats:

SKINCANCERFORME = Nice Weather
ILIKESCOTLAND = Cloudy weather
ILOVESCOTLAND = Rainy Weather
PEASOUP = Fog

Pedistrian Cheats:

ITSALLGOINGMAAAD = Crazy Peds
NOBODYLIKESME = Peds Want To Kill You
WEAPONSFORALL = Peds Pack Heat (Carry Weapons)
CHITTYCHITTYBB = Flying Cars

Other Cheats:

MOREPOLICEPLEASE = Wanted Level Up
NOPOLICEPLEASE = Wanted Level Down
GIVEUSATANK = Spawn A Tank
ANICESETOFWHEELS = See-Thru Cars
CORNERSLIKEMAD = Better Driving Code
TIMEFLIESWHENYOU = Fast Gameplay
ILIKEDRESSINGUP = Change Character
BANGBANGBANG = Blow Up Cars Around You

Unknown Cheats:

NASTYLIMBCHEAT = Nastier Limb Removal?
MADWEATHER = Time Speeds Up?
BOOOOORING = Unknown (Time Slows Down?)

Unlockables:

Flame-Thrower At Your Hideout:

Complete 20 fire mission on each island to get a flame thrower at each hideout.

Hidden Package Rewards:

Each of these weapons are unlocked at your hideout after getting a certain number of hidden packages.

Unlockable How to Unlock
AK47 at Hideout Find 70 Hidden Packages
Armor at Hideout Find 50 Hidden Packages
Grenades at Hideout Find 30 Hidden Packages
M16 at Hideout Find 90 Hidden Packages
Molotovs at Hideout Find 60 Hidden Packages
Pistol at Hideout Find 10 Hidden Packages
Rocket Launcher at Hideout Find 100 Hidden Packages
Shotgun at Hideout Find 40 Hidden Packages
Sniper Rifle at Hideout Find 80 Hidden Packages
Uzi at Hideout Find 20 Hidden Packages

Police Bribes At Hideout:

Complete 10 vigilante missions on one island to get a police bribe at your hieout. Complete 20 vigilante missions on each island to get a total of 6 police bribes at each hideout.

Unlock The Borgine Taxi:

Complete at least 100 taxi missions to unlock a new, faster taxi.

Secrets:

Ambulance Mission Rewards:

Complete 35 ambulance missions to get a heart at your hideout.

Complete 70 ambulance missions to get an adrenaline pill at your hideout.

Get onto Level 12 in an ambulance mission and you will get the infinite run cheat.

Customize game music:

If you're sick of the regular in game radio stations, you can customize the game with your own MP3s. In the GTAIII folder, look for a folder called MP3. Place all the songs you want into this folder. The next time the game is started, scroll through the radio stations until you get to the last one. A new station should appear, which will play all your personal MP3 songs.

Do Taxi Missions with a Different Car:

Drive up to a taxi in the car you intend to use. Get in the taxi, press and hold CAPS LOCK. Still holding CAPS LOCK, get out of the taxi and get in the car you started with. Let go of the CAPS LOCK key and now you can do taxi missions in that car.

Easy Fire Truck Missions:

Steal a fire truck and begin the Firefighter mode. When you are assigned a new fire to put out, press F1 to start a replay, then F1 again to cancel it. The fire will be immediately extinguished.

Easy Vigilante Missions:

When in a police car, enforcer, fbi car, or rhino, start the vigilante missions. Drive close to the target vehicle, and press ESC to call up the options menu. Choose 'Resume Game', and when the game resumes, your target will stop his/her vehicle and get out, making them much easier to kill.

Editing car stats:

In the GTAIII-directory there should be a subdirectory called data. In this directory, you will find the file handling.cfg, and others, containing the stats for different cars and objects.

Here you can change the weight of the car (column A, higher is better) and it's crash damage multiplier (column Y, lower is better, 0 means no crash damage), in order to make any car have the weight of a tank, and take no damage from crashes.

The file itself gives good pointers towards which values should be changed, and you should backup any files you intend to edit. The limits mentioned in the file are just recommendations, you really can put in anything you want. When done, just restart the game, and you edited police car will push vehicles like a Fire Engine, and take absolutely no damage from crashing.


Fit More Cars Into Your Garage:

In your second hideout put in two cars into the garage. Then get out and walk up to the door so it opens. Get into the third car and drive it in before the door closes.

Free Repairs:

Take a damaged car to your garage. Exit the garage, watch the door close, and then open it up again. Your car will be repaired.

Moon cheat:

When the moon is visible at night you can shoot it with your sniper rifle to make it grow larger or shrink.

No More Gang Wars:

In some missions the objective is to kill members of certain gang. These obviously makes the gang anrgy at you and when you drive or run by the gang members they will shoot and try to pull you out of your car. This can be changed by going in to the program files of your GTA game. In this folder is a sub-folder called data. In this folder is a file called pedstats.dat. Open this in Word or Notepad. In this document you can change the stats of every ped in the game. the ones you are looking for is gang 1-7. As the doc suggests if you change their fear(100 is good), temper(0 is good) and lawfullness(100 is good). Careful you might want to backup this file incase you mess up or want to revert back to the old way it was.

Tip for Entering Codes:


Codes can still be entered while the game is paused (at the menu screen). Hit Esc to pause the game, then type the codes desired. The codes' effects will take place once you unpause. This trick does work for entering multiple codes at once, and is especially useful when you must enter codes quickly.
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Re: GTA III Trivia

Post by TheGodfather on Fri Aug 02, 2013 11:08 pm

That's great topic mate thumbsup
Really HQ.
It deserves to be pinned.

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Re: GTA III Trivia

Post by JACK on Sun Aug 04, 2013 6:10 am

This is something very useful man! But honestly, I knew it from before drunk


Last edited by JACK on Sun Aug 04, 2013 8:44 pm; edited 1 time in total

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Re: GTA III Trivia

Post by Akuma on Sun Aug 04, 2013 6:23 am

Good info, regarding the limbs cheat: Older beta screenshots showed detached limbs, and since the whole 9/11 controversy back then R* has cut a lot of stuff. (They did indeed, pre-order games had a bunch of unused beta leftovers, those traces were wiped later on though.) The limbs cheat enables a beta feature, so to speak.

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Re: GTA III Trivia

Post by TheTruthsJustice on Sun Aug 04, 2013 6:53 am

Informative to some but not for me.

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Re: GTA III Trivia

Post by JACK on Sun Aug 04, 2013 8:40 pm

This trick too works in Vice City but not in Gta San Andreas.
Typing code at the pause menu in gta sa doesn't shows any effect... angry

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Re: GTA III Trivia

Post by TheGodfather on Mon Aug 05, 2013 8:53 pm

Yeah that's true well that trick is really helpful in GTA III for entering cheats  

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Re: GTA III Trivia

Post by JACK on Tue Aug 06, 2013 6:15 am

It woulda been a good thing if gta sa would have possessed this skill

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Re: GTA III Trivia

Post by Akuma on Tue Aug 06, 2013 6:42 am

III and VC had barely a difference engine-wise. SA was RenderWare too, but they made it more advanced. Though what was seen from Alpha and Beta files, SA could have been a lot of better.. f*ck you PS2, and your limits. <.<

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Re: GTA III Trivia

Post by TheTruthsJustice on Tue Aug 06, 2013 7:16 am

Akuma wrote:III and VC had barely a difference engine-wise. SA was RenderWare too, but they made it more advanced. Though what was seen from Alpha and Beta files, SA could have been a lot of better.. f*ck you PS2, and your limits. <.<
But hey atleast we extended its limitations via PC and playing on PS2 with such mods on it would have it to ignite.

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Re: GTA III Trivia

Post by TheGodfather on Tue Aug 06, 2013 8:10 am

Akuma wrote:III and VC had barely a difference engine-wise. SA was RenderWare too, but they made it more advanced. Though what was seen from Alpha and Beta files, SA could have been a lot of better.. f*ck you PS2, and your limits. <.<

 That's true seeing the BETA Screenies it was quite sure that the game could have become much more better but it's a good that most of the limits of GTA SA has been broken in PC by mods

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Re: GTA III Trivia

Post by Akuma on Tue Aug 06, 2013 8:44 am

Apparently my mod overhaul breaks even the "extended" limit through modding. Tried everything again, same timed crash as always.

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Re: GTA III Trivia

Post by TheSpookyMan on Tue Aug 06, 2013 5:36 pm

About GTA III i don't know what does Nastylimbscheat does? no message appears when typing that cheat i find no difference. Also what is gore mode??

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Re: GTA III Trivia

Post by Akuma on Tue Aug 06, 2013 7:26 pm

Gore mode=More blood, more splatter. Worked for me on 1.0.0 US.

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Re: GTA III Trivia

Post by TheSpookyMan on Tue Aug 06, 2013 9:27 pm

Akuma wrote:Gore mode=More blood, more splatter. Worked for me on 1.0.0 US.

Thanks Ms Akuma!!

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Re: GTA III Trivia

Post by Akuma on Wed Aug 07, 2013 1:15 am

Try sniping at the peds' limbs (arms, legs) with "Gore mode" enabled. If it won't work, try downgrading.

Now, a little more trivia for the dear lunatics of III Liberty City:
-Darkel, a cut bum character was supposed to give you rampage-ish missions, "I scream, you scream" was tossed over to El Burro, and switched from schoolbus and kids to Mr. Whoopee and mobsters.
Now the mind-blow: In the beta was his last mission "Love Hurts", a mission where you had to steal a plane and crash it into Love Media. It was in mid-beta, where Francis International was located at Staunton. After 9/11 everything from Darkel was cut due to the A: Brutality, and B: "Love Hurts" was too similar to happened event.. The other changes were that a "scripted" Dodo path was removed, and a mission which would trigger after Love Hurts, where a Dodo was used to get to Shoreside aswell, with some "terrorist actions". The other obvious changes are copcar retexture, ped and talkshow dialogue cut [Actually just 4 lines in total.], walkers, kids, schoolbusses cut. I wondered how III would've been with Darkel and the mid-beta III LC with that mission pack of terrorism, but Osama had to time it wrong.

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Re: GTA III Trivia

Post by TheGodfather on Wed Aug 07, 2013 6:57 am

The game would have been completely different & might be much more interesting.But then most possibly the game could have been banned in some countries for sure Wink

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Re: GTA III Trivia

Post by JACK on Wed Aug 07, 2013 7:15 am

Phew! Gta 3 saved itself drunk

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Re: GTA III Trivia

Post by Akuma on Wed Aug 07, 2013 8:13 am

Pbfft .. If a game's banned, people storm them torrent sites.. I still recall how F.E.A.R. was banned and my whole apartment house was grabbing it off Piratebay ..

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Re: GTA III Trivia

Post by TheGodfather on Wed Aug 07, 2013 8:27 am

Well that's true but would be a bit illegal Razz
And most probably as the game would have been pirated there might be some kind of piracy measures like what R* did with GTA IV Wink

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Re: GTA III Trivia

Post by Akuma on Wed Aug 07, 2013 8:28 am

It's like a arms run with Groups and Devs. But then again, having it get banned would make the game even more anticipated in the allowed countries.

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Re: GTA III Trivia

Post by xXParanormalXx on Mon Aug 19, 2013 7:55 am

Thanks for the pin up & REP+
If the guide will lack anything please remind me.
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